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#45840 - 03/28/01 11:12 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
laugh

Just wanted to give you an update and maybe get some ideas/feedback/pre-release beta testers. (Some flash knowledge would be handy)

Here is the control panel so far


Anything I should change or add?

So far testing has been flawless and I'll add the options for 'New Post' & 'Reply' Buttons tomorrow. Any other requests? Maybe the search + UBB friend titles?

Do you think, while I am doing this, that I should make an option that would let you select an alternate address for the title image in the settings (could be passed to the flash file as well)?

The Flash variable is being passed in and so far I have used it to display the value in flash file as well as just use it to control what scene the movie goes to upon loading. My thoughts were that you could use one movie throught your boards, if you wish, and have it go to different scenes based on what page loads.

I am going to add a toggle for the Flash param that will make the background transparent for IE/Windows users because the effect is not what they hoped for sometimes smile

I think in the disclaimers I will have to put something like "Not responsible for annoying results" tipsy

Well, I am tired so I apoligize if I am rambeling.

Going to bed now.... Expect a full release in a day or two based on suggestions/requests posted here.
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#45841 - 03/28/01 11:14 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
ps - everyone that posted code in this thread please take it out. OUCH!!!!

*cough* Allen *cough* LOL

please..... tipsy
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#45842 - 03/29/01 12:47 AM Re: ubb, meet flash! flash, meet ubb!
99sivtec Offline
Junior Member

Registered: 03/27/01
Posts: 8
Loc: colorado springs
Wow i'm excited, I was looking to add this very feature the other day. If you still need a beta tester look no further. I'm pretty good with flash and will help out if I can. If you want to you can e-mail me at importracing69@hotmail.com

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#45843 - 03/29/01 11:41 PM Re: ubb, meet flash! flash, meet ubb!
drkknght Offline
Kahuna

Registered: 11/09/00
Posts: 1249
Loc: rob's pad -- where it takes sk...
my beautiful freakscene!! wuhoo!! smile

ok... suggestion stuff:

1) im assuming y'have it set up to work in both netscape and IE (just incase!)

2) a good idea to include a description tag that note the flash button properties (including the header graphic) must be created with the links built in flash (as they can't be applied later, like with a gif/jpg graphic)

3) confused on the "variable" field .... izzit for entering flash paramters? (like, "param loop=true")

4) (wishful thinking) can it be set up so that you can enter both a jpg and a flash file, and those with newer browsers see the flash, those with older see the jpg?

5) as for other objects to make into flash accessible... all of'em! smile posting icons, "new post" icons, header graphics / forum, smiley faces... anything and everything.


hm... oddly thats all i can think of now. CANT WAIT for this tho.

lemme know if i can help out further!
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#45844 - 03/30/01 08:23 AM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Thanks for the feedback!

1) im assuming y'have it set up to work in both netscape and IE (just incase!)

Yep tipsy

2) a good idea to include a description tag that note the flash button properties (including the header graphic) must be created with the links built in flash (as they can't be applied later, like with a gif/jpg graphic)

I'll definately add more descriptive verbage although with the variable option it is not always true that that the links have to be hardcoded in the flash wink


3) confused on the "variable" field .... izzit for entering flash paramters? (like, "param loop=true")

Nope, every instance the flash header is loaded used this variable is passed into the flash object via some embedded javascript. The idea of using this came from a time when I was creating a flash menu on a non framed site where it (the menu) was the only flash on the site. I only wanted to make the user load the flash file one time but have it go to the appropriate scene the deeper into the site they ventured. The original concept was to do this using cookies (which will work just fine) but a friend came of with this and it works without fail (as long is javascript is enabled)

What comes to my mind as options for this?
Enter the title of your bbs/forum and have the text displayed over a (non annoying) animated background.

Pass an Address into it for the link so if move your boards to a new address, there is no changing of the flash required, just the variable.

You could even set it up as a string containing multiple values and break it up within the flash.
Ex: www.youaddress.com/ubb.cgi|Forum Title

For the post/reply buttons you could have the post/reply verbage loaded dynamically into the buttons.

Coding it this way allows 'skinnable' buttons/title files if coded correctly and maybe we could have some nice additions to the database here of simple swf files that you just have to drop into your noncgi folder!

I am planning on including at least one sample fla file to show how to receive the variable and it will be documented in the instructions as well.

Remember that using the variable is optional.



4) (wishful thinking) can it be set up so that you can enter both a jpg and a flash file, and those with newer browsers see the flash, those with older see the jpg?

Good idea smile I'll definately do that!

5) as for other objects to make into flash accessible... all of'em! smile posting icons, "new post" icons, header graphics / forum, smiley faces... anything and everything.

Definately! At first I was not sure if doing more than the title would be such a good idea but since it has a toggle and gives you the ablity to choose between graphic or flash we will definatly expand this tipsy

I'll be contact everyone that wants to be included the first wave of beta testers tomorrow (it works though, It will really be to test the install instructions and get more suggestions on how to make it better).

just updated my HyperCells Hack if you want to get a feel of what the styles section will look like.


ps - ALLEN, please kill the code in the above posts!!!!! tipsy
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#45845 - 03/31/01 11:56 AM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Beta test please smile

OK, I am just giving you guys the bbtitle code for the moment to make sure the instructions are working for everyone.

This is only 1/80th of the full hack.

Demo : I have a style set with a flash file here
(note, I have been coding the hacks and only spent a second on the crappy swf file just to demo).

If this test goes well, I'll release the rest of the code tonight or tomorrow smile It will include the changes discussed in the previous threads.

I don't question that the hack works because it does, just my instructions. How can we make it better? Don't say add more graphics, they are coming (read previous posts) laugh

Want to be a pre beta release beta tester?
Get the instructions here

the next release will come with a zip and some basic flash buttons you can drop in and set the text with the variable smile

another screen shot of cp settings


[ March 31, 2001: Message edited by: freakscene ]
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#45846 - 03/31/01 07:15 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Umm hello? Does anyone even want this?
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#45847 - 03/31/01 07:32 PM Re: ubb, meet flash! flash, meet ubb!
Drile Offline
Junior Member

Registered: 01/13/01
Posts: 24
i REALLY want this, and it is looking awesome so far! keep up the good work, can't wait for this to come out since i am learning flash as we speak! laugh

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#45848 - 03/31/01 07:37 PM Re: ubb, meet flash! flash, meet ubb!
99sivtec Offline
Junior Member

Registered: 03/27/01
Posts: 8
Loc: colorado springs
Sweet, good work! I installed it without any problems and it works perfectly so far.

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#45849 - 03/31/01 08:15 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Quote:
quote:


Thank you!!! I just wanted to make sure I was making the doc easy to follow smile I'll add the rest in and post it tomorrow in the beta forum.

Any suggestions or ideas please post them! I would like to address as many options as possible up front laugh
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jeremiah

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#45850 - 04/01/01 11:02 AM Re: ubb, meet flash! flash, meet ubb!
Drile Offline
Junior Member

Registered: 01/13/01
Posts: 24
nah, sounds good so far ^_^ laugh can't wait

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#45851 - 04/01/01 01:59 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Ok, I hate to do it but I am going to bump the beta release date back another day. I had a brain fart and will be adding another option... It is easier to do it while it is still not requiring support and will reduce the upgrade documents if I do it now smile
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#45852 - 04/05/01 03:25 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Putting the wraps on this now laugh

The options for the images now include :
1 - Normal UBB Display
2 - Flash
3 - Mouse Over Buttons smile

All of these are set in the style settings so you can have endless combinations on your boards!

Going to write up the install docs, do fresh installs on 6.03 when it is released (I predict tomorrow)
Then I'll put it up in the beta section.

[ April 05, 2001: Message edited by: freakscene ]
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#45853 - 04/08/01 12:03 PM Re: ubb, meet flash! flash, meet ubb!
Jon2000 Offline
Junior Member

Registered: 03/19/01
Posts: 15
Loc: New Jersey
It didnt work for me. Sorry frown
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#45854 - 04/08/01 06:43 PM Re: ubb, meet flash! flash, meet ubb!
freak.scene Offline
Member

Registered: 08/15/00
Posts: 677
Loc: Charlotte, NC
Just did a fresh install on 6.03 (twice to test) and it worked fine??? You must have done something wrong.

The previous version was just a trial run anyway, the new version (gimme a day more) works great too.
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jeremiah

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#45855 - 04/08/01 08:01 PM Re: ubb, meet flash! flash, meet ubb!
gene1938 Offline
Member

Registered: 04/07/01
Posts: 82
Loc: Oak Harbor, Washington U.S.A.
this looks like a "must have option" I would be very interested in beta testing. I don't know any scripting but I do use flash alot. Reply to gene@vp-6.com
What versions of UBB does this work with? 6.02 & 6.03??

[ April 08, 2001: Message edited by: gene1938 ]
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gene
www.vp-6.com

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#45856 - 04/09/01 06:54 PM Re: ubb, meet flash! flash, meet ubb!
Jon2000 Offline
Junior Member

Registered: 03/19/01
Posts: 15
Loc: New Jersey
I got UBB v6.02 still.. to lazy to update it smile
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Jon
www.jpdatabase.net

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#45857 - 04/25/01 03:26 PM Re: ubb, meet flash! flash, meet ubb!
drkknght Offline
Kahuna

Registered: 11/09/00
Posts: 1249
Loc: rob's pad -- where it takes sk...
ok ok ok...

so share it already! smile
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due to intelligence limitations, i do not offer support.
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#45858 - 04/25/01 03:49 PM Re: ubb, meet flash! flash, meet ubb!
AllenAyres Administrator Offline
I type Like navaho

Registered: 03/10/00
Posts: 25452
Loc: Texas
pulled the code jeremiah... tipsy
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#45859 - 04/25/01 10:19 PM Re: ubb, meet flash! flash, meet ubb!
drkknght Offline
Kahuna

Registered: 11/09/00
Posts: 1249
Loc: rob's pad -- where it takes sk...
guh?
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professional discussion killer
due to intelligence limitations, i do not offer support.
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