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#269499 - 02/18/04 04:28 PM TeamSpeak Server
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
I have integrated teamspeak ( www.teamspeak.org ) into my forums, If anyone is interested in the mods that I did I will try to work it up into something presentable and Post it.

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#269500 - 02/18/04 04:31 PM Re: TeamSpeak Server [Re: MercAqua]
scroungr Offline
Old Hand

Registered: 10/17/03
Posts: 2409
Loc: Richmond, VA
Nice Pappy yeah I added Ventrilo <img src="http://www.ubbdev.com/forum/images/graemlins/smile.gif" alt="" />
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#269501 - 02/18/04 09:29 PM Re: TeamSpeak Server [Re: 234234]
ExcelsiorDDZ Offline
Member

Registered: 08/09/99
Posts: 234
Loc: New York
I will third that one if it can work with Ventrilo. Right now I use a link to open Ventrilo.
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#269502 - 02/18/04 10:46 PM Re: TeamSpeak Server [Re: Franky]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
I am actually using the threads database (w3t_Users Table) for authentication. new users get added to the teamspeak server automatically etc. so this is really a fairly full integration between Teamspeak and threads.

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#269503 - 02/18/04 10:54 PM Re: TeamSpeak Server [Re: MercAqua]
scroungr Offline
Old Hand

Registered: 10/17/03
Posts: 2409
Loc: Richmond, VA
As I said Nice <img src="http://www.ubbdev.com/forum/images/graemlins/smile.gif" alt="" /> I actually like Teamspeak better but the BF crew rather use ventrilo.
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#269504 - 02/19/04 09:54 AM Re: TeamSpeak Server [Re: 234234]
shortbus Offline
Code Monkey

Registered: 04/19/02
Posts: 631
Loc: Enid, Oklahoma
is there a place I can listen to this to check it out?

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#269505 - 02/19/04 03:50 PM Re: TeamSpeak Server [Re: wilstephens]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
you can listen on the teamspeak website over at www.teamspeak.org or you could login on our server (you would have to register to get access) we are not very active at all really right now since we have had a few shake ups in the community recently. I see the teamspeak thing taking off tho once our first person shooter types get back online. One thing about the teamspeak thing is that it pretty much requires a dedicated server I think unless your Host will allow you to run the Teasmpeak server executeable. (it can and does run well without being operated by root) It also works in windows but my hacks have not been with windows in mind so not sure how well they integrate on windows

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#269506 - 02/23/04 05:15 AM Re: TeamSpeak Server [Re: 234234]
Zarzal Offline
Coder

Registered: 07/03/01
Posts: 806
Loc: Berlin, Germany
[]scroungr said:<br />I added Ventrilo <img src="http://www.ubbdev.com/forum/images/graemlins/smile.gif" alt="" /> [/]<br /><br />Do you have a little instruction for me ? <img src="http://www.ubbdev.com/forum/images/graemlins/smile.gif" alt="" /> We have a server and it would be nice to include them in UUB.t
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#269507 - 02/23/04 02:12 PM Re: TeamSpeak Server [Re: landyphil]
ChAoS_dup1 Offline
Code Monkey

Registered: 11/15/02
Posts: 576
Loc: Great Northwest
I am also interested in this for Ventrilo.I would like to have a link in one of my PAL boxes
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Emerald Forest Gaming Servers
Official STFU Thread


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#269508 - 02/23/04 06:45 PM Re: TeamSpeak Server [Re: MercAqua]
lcantey Offline
Member

Registered: 05/20/99
Posts: 166
Loc: CA
Count me interested.<br /><br />Lee

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#269509 - 02/24/04 12:23 AM Re: TeamSpeak Server [Re: Billy Bandit]
smilesforu Offline
Junior Member

Registered: 01/31/02
Posts: 676
I will jump on the band wagon too.. thanks ChAos for the tour.

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#269510 - 02/24/04 09:09 PM Re: TeamSpeak Server [Re: Kelly]
scroungr Offline
Old Hand

Registered: 10/17/03
Posts: 2409
Loc: Richmond, VA
here's a picture of what it looks like when the server is up and down. <br /><br />[]http://www.calvert.cc/images/ventrillo.gif[/]
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#269511 - 02/25/04 01:45 AM Re: TeamSpeak Server [Re: 234234]
ChAoS_dup1 Offline
Code Monkey

Registered: 11/15/02
Posts: 576
Loc: Great Northwest
Are those from the Third Party Ventrilo status scripts (php) ?
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Emerald Forest Gaming Servers
Official STFU Thread


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#269512 - 02/25/04 07:34 AM Re: TeamSpeak Server [Re: barbiro]
scroungr Offline
Old Hand

Registered: 10/17/03
Posts: 2409
Loc: Richmond, VA
with a twist. I basically rewrote alot of it. for the palbox. I usually peruse the originals no matter what I do and then figure out how they get the data and then rewrite it for IIP.
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#269513 - 02/25/04 05:31 PM Re: TeamSpeak Server [Re: 234234]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
I took a look at the ventrilo thing and I did not see where it actually used a database that could be integrated with the threads user database table. Unless I missed something? the Main reason that I wanted the integration was so I would not need to become involved in setting up accounts for people to use the server which is a private server with multiple rooms.<br /><br />I also use webpost which you can view at www.greatlakesalliance.com/webpost<br /><br />this shows a snapshot of the server and any users that may be online at the time (click the details button)

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#269514 - 02/25/04 05:55 PM Re: TeamSpeak Server [Re: MercAqua]
ChAoS_dup1 Offline
Code Monkey

Registered: 11/15/02
Posts: 576
Loc: Great Northwest
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Emerald Forest Gaming Servers
Official STFU Thread


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#269515 - 02/25/04 11:18 PM Re: TeamSpeak Server [Re: barbiro]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
Yes I discovered the flat file thing also when I looked at ventrilo.<br /><br />the Teamspeak server I am using is a Developer version B51 that does use the mysql database.

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#269516 - 02/27/04 12:53 AM Re: TeamSpeak Server [Re: MercAqua]
ZealotOnAStick_dup1 Offline
Member

Registered: 06/14/02
Posts: 166
Loc: Indiana
[]Pappy said:<br />I have integrated teamspeak ( www.teamspeak.org ) into my forums, If anyone is interested in the mods that I did I will try to work it up into something presentable and Post it. [/]<br /><br />I'm very interested in this for TeamSpeak. My online gaming group uses it, and it would be nice to have something tied into TeamSpeak on the forums.

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#269517 - 02/29/04 03:00 PM Re: TeamSpeak Server [Re: MercAqua]
lcantey Offline
Member

Registered: 05/20/99
Posts: 166
Loc: CA
Bump! <img src="http://www.ubbdev.com/forum/images/graemlins/waytogo.gif" alt="" />

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#269518 - 03/02/04 04:51 PM Re: TeamSpeak Server [Re: Billy Bandit]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
Sorry I have to still sort out everything I did to make this work (I dont keep good notes) but I should have this together by this weekend I hope.

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#269519 - 03/03/04 09:28 AM Re: TeamSpeak Server [Re: MercAqua]
Medar Offline
Junior Member

Registered: 03/19/00
Posts: 571
Quick question. Teamspeak and Threads are on the same server in this integration, correct? It appears this way, but I wanted to verify that this was not a script that was reading a remote Teamspeak connection somewhere.

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#269520 - 03/03/04 09:21 PM Re: TeamSpeak Server [Re: Intel -*RW*-]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
no teamspeak is on the same server as the threads database. In fact it uses the same database for its account/login information, Channel storage, and Server storage. My script in webpost is a modified script that looks to see what IP the teamspeak server is querying from inorder to set the proper Domain name as you see on my forums. Webpost it self is not heavily modified in anyway other than modification for the server name. Web Post is script available from www.gryphonllc.com which displays the teamspeak server info.

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#269521 - 03/12/04 08:36 PM Re: TeamSpeak Server [Re: MercAqua]
lcantey Offline
Member

Registered: 05/20/99
Posts: 166
Loc: CA
Another shameless bump! <img src="http://www.ubbdev.com/forum/images/graemlins/waytogo.gif" alt="" /><br /><br />(if it wasn't shameless I'd have gone with <img src="http://www.ubbdev.com/forum/images/graemlins/blush.gif" alt="" />)<br /><br /> <img src="http://www.ubbdev.com/forum/images/graemlins/grin.gif" alt="" /><br /><br />Lee

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#269522 - 03/25/04 07:15 PM Re: TeamSpeak Server [Re: Billy Bandit]
lcantey Offline
Member

Registered: 05/20/99
Posts: 166
Loc: CA
Bumpola! <img src="http://www.ubbdev.com/forum/images/graemlins/smile.gif" alt="" />

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#269523 - 03/27/04 03:10 AM Re: TeamSpeak Server [Re: Billy Bandit]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
Sorry for the Delay... Teamspeak has released a new version as well as threads and webpost which all tie together for the package and I have not updated my site to the new versions yet of those packages to be able to perform the integration and make sure that they work properly. As soon as I accomplish this I will post the Integration procedures and changes to files involved.

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#269524 - 03/27/04 03:14 AM Re: TeamSpeak Server [Re: MercAqua]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
PS lcantey if you have threads version 6.4.0 and teamspeak version B51 (beta) and webpost 4.02 then I can PM you what I Did for the integration of those packages. I do plan to upgrade these files soon but just have not gotten arround to doing it yet.

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#269525 - 03/28/04 03:15 PM Re: TeamSpeak Server [Re: MercAqua]
lcantey Offline
Member

Registered: 05/20/99
Posts: 166
Loc: CA
Hi Pappy,<br /><br />I'm now running later versions of TeamSpeak (RC2) and Webpost (4.1.1) but still wouldn't mind taking a look since I haven't gotten around to doing the work myself either. <img src="http://www.ubbdev.com/forum/images/graemlins/crazy.gif" alt="" /><br /><br />Lee

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#269526 - 05/23/04 04:34 PM Re: TeamSpeak Server [Re: Billy Bandit]
Zarzal Offline
Coder

Registered: 07/03/01
Posts: 806
Loc: Berlin, Germany
is a public hack for Teamspeak integration avaible ? Or can anyone send me some hints via PM ?
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#269527 - 05/25/04 08:56 AM Re: TeamSpeak Server [Re: landyphil]
DrChaos Offline
Coder

Registered: 09/12/03
Posts: 816
Loc: Hollywood Florida.
/and the crowd chants/<br /><br />post, post, post, post,.......
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#269528 - 05/25/04 01:43 PM Re: TeamSpeak Server [Re: landyphil]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
The best I can do at this point is give you an Idea as to what needs to be changed in the MYSQL Queries and some basic instructions on getting it to use your login from the Threads Boards<br /><br />1st make sure to back up your DB as errors could cause some serious problems <br /><br />2nd do all the steps properly instructed by teamspeak.org in order to actually create your server using Mysql. Make SURE that your teamspeak Server is running properly first before you make any other changes to the way the system works. Make sure that TSS and Threads are using the same database when you set up TSS this requires you to set the dbname and password inside the server.ini file which should be located below the document root to preserver some security.<br /><br />3rd run the following query inside of the threads admin panel which will modify your threads Users table<br />
Code:
 ALTER TABLE w3t_Users ADD ( `i_client_server_id` int(11) default 1,<br />`b_client_privilege_serveradmin` int(11) default 0,<br />`dt_client_created` varchar(20) default NULL,<br />`dt_client_lastonline` varchar(20) default NULL) 
<br /><br />finally perform the changes in the following link to your mysql files in the tss directory so that it properly reads your client logins.<br />http://www.greatlakesalliance.com/TSS_Changes.html<br /><br />These Modifications basicly only change the default behavior of TSS to read the client information from the threads user table versus the default TSS clients table. Once all the above actions have occured modify your User Information for your TSS admin accounts via phpmyadmin or etc. setting the value of b_client_privilege_serveradmin to -1 if you need to login to the TSS admin Panel as SUper admin you can change i_client_server_id to 1 but remember that that account will not be able to login to the TSS server until it is reverted back to 0. This setup defaults to setting all users to TSS server 1. Users can NOT be added via the TSS client or the TSS admin panel. They must be added via the newuser script from Threads IE when they create there account the gain Access to TSS. as soon as I complete some other scripts I am working on Further integration with threads will be completed.<br /><br />I am sure that questions will occur so post away...

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#269529 - 10/03/04 02:45 PM Re: TeamSpeak Server [Re: MercAqua]
BerkWood Offline
Lurker

Registered: 06/07/04
Posts: 6
So I got this to work (Thx Pappy) but I would like to control channel access with the groups from the forums. I have noticed that UBB uses a hyphenated entry for different groups, but TS uses individual entries for each channel. Is there a script that I can use to either split the UBB entry into separate fields and run a cron to sync it, or a way to change write the channel permissions query to do it real time?

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#269530 - 10/03/04 05:17 PM Re: TeamSpeak Server [Re: denver6]
Pappy Offline
Member

Registered: 11/17/00
Posts: 235
Loc: Germany (US Citizen)
I am not exactly sure how you would do it but I am sure it can be done since threads reads groups and TSS reads Channels... I do not have a script made to do such a thing at this time though and do not see myself creating such a script in the near future (since I do not get many Teamspeak users). Theoretically you could have Teamspeak create channels based on your groups and assign the appropriate access for those channels. again though I am not sure how you would go about the task... Sorry

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