php forum
php mysql forum
php mysql smarty
 
Page 3 of 7 < 1 2 3 4 5 6 7 >
Topic Options
#153585 - 07/05/02 06:15 PM Re: [6.3.x] [beta] MegaMod
Orb Offline
Member

Registered: 12/13/00
Posts: 52
Loc: London,England

   Re: [6.3.x] [beta] MegaMod to Del.icio.us Add to del.icio.us
  Digg Re: [6.3.x] [beta] MegaMod Digg it
thanks for this i apreciate it
but im getting this error when i try and set a semiadmin or a megamod

cp_megamods.cgi: syntax error at /home/sites/site4/web/ubb6.3/cgi-bin/cp_megamods.cgi line 44, near ""1;n";"

Top
#153586 - 07/05/02 07:06 PM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
opps, ok should be fixed.

Zip file updated. Orb, just reupload cp_megamods.cgi.

Top
#153587 - 07/05/02 07:29 PM Re: [6.3.x] [beta] MegaMod
Orb Offline
Member

Registered: 12/13/00
Posts: 52
Loc: London,England
yups that fixed the megamods
semiadmins gives no errors but it doesnt write anything if you go back and look theres no semiadmins set

Top
#153588 - 07/06/02 07:46 PM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
Oh, jeez idiot me shocked

Orb, in cp_megamods.cgi
[code][/code]Zip file updated with the fix. I don't see any further errors. Sorry about that.

Top
#153589 - 07/07/02 06:23 PM Re: [6.3.x] [beta] MegaMod
Orb Offline
Member

Registered: 12/13/00
Posts: 52
Loc: London,England
thanks again for the work on this
it sets semi admins now but i can only set one if i set another it removes the first one i set

Top
#153590 - 07/09/02 06:04 AM Re: [6.3.x] [beta] MegaMod
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
We've hit a problem with MegaMods so it's not 100% bug free yet.

When i revoke an Admin or a Mod, the MegaMods also get revoked (this doesn't happen every time, only occasionally). There is obviously a caching problem somewhere, or rebuilding member stats or something along the lines of it.. I'll have a look at some of the coding tonight and see if I can come up with anything. Just thought I would report the problem.
_________________________
- OBK
- Gaming Update
- <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!

Top
#153591 - 07/09/02 01:10 PM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
Zip File updated with some cleaned up coding that i was using from that semiadmin thing. Maybe this'll help.

Top
#153592 - 07/14/02 04:27 AM Re: [6.3.x] [beta] MegaMod
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
Will i have to re-hack all files, certain files or just upload updated files contained in the zip?
_________________________
- OBK
- Gaming Update
- <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!

Top
#153593 - 07/15/02 10:45 AM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
Just upload the files, the hacking is the same.

Top
#153594 - 08/07/02 04:20 AM Re: [6.3.x] [beta] MegaMod
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Does this work with v6.3.1?

Top
#153595 - 08/07/02 12:52 PM Re: [6.3.x] [beta] MegaMod
ViRuS2k Offline
Member

Registered: 03/09/01
Posts: 32
Loc: ????????
can someone please tell me how to add more mods in the cp pannel please !!! 7 isnt enough for me !!! i have 11 mods frown

what files do i need to rehack and what code do i put in tnx ???

Top
#153596 - 08/07/02 01:21 PM Re: [6.3.x] [beta] MegaMod
Ron M Offline
Admin Emeritus
Developer

Registered: 11/29/01
Posts: 789
Loc: Des Moines, IA
Quote:
quote:
Originally posted by ViRuS2k:
can someone please tell me how to add more mods in the cp pannel please !!! 7 isnt enough for me !!! i have 11 mods frown

what files do i need to rehack and what code do i put in tnx ???
There is another hack for this. Search this forum for 8 mod and you should be surprised
_________________________
http://thegeeksinc.com
[img]http://www.ubbdev.com/ud/?u=Sub_Zero&s=1[/img] points generated

Top
#153597 - 08/08/02 02:36 AM Re: [6.3.x] [beta] MegaMod
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Quote:
quote:
Originally posted by mark99:
Does this work with v6.3.1?
It should, may be a few tiny code changes but you can figure those out yourself with partial searching.

Top
#153598 - 08/08/02 05:24 AM Re: [6.3.x] [beta] MegaMod
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Found a bug and a few instruction problems, so I'll note them down to save you some time:

1) If you make a member a MegaMod and then authorize them to access a private forum, this turns them back into an ordinary member. Can be fixed by updating the CP MegaMods list a second time, just tedious.

2) The list of files to be edited in your instructions is missing a ton, it should be:

CGI-BIN:
cp.cgi
cp_forums.cgi
ubb_lib.cgi
ubb_lib_posting.cgi
ubb_lib_secgroups.cgi
ubb_new_reply.cgi
ubb_new_topic.cgi
ubb_pm.cgi
ubb_pntf.cgi
ubb_poll.cgi
ubb_profile.cgi
vars_worldslets_cp.cgi (no need for vars_worldlets.cgi to be listed, not edited)

Templates:
cp_common.pl
cp_user_titles.pl
cp_vars_avatar.pl

3) You should also try to fix some of the first 50% of instructions, which seem to have line breaks and could cause problems for those less familiar with UBB HAcking.

Otherwise all is fine, hope that's of some help.

Top
#153599 - 08/09/02 07:59 PM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
Alrighty, just updated zip to 6.3.1 standings to match it's new stylesheet, and wordletized everything.

mark99, do this fix for your problem #1:
Quote:
quote:

in cp_users.cgi

###FIND:

# prepare forum permissions array, if not an admin
if ($user_profile[8] ne "Administrator") {

###REPLACE WITH:

# prepare forum permissions array, if not an admin
if ($user_profile[8] eq 'Administrator' | 'MegaModerator') {

Top
#153600 - 08/11/02 04:23 AM Re: [6.3.x] [beta] MegaMod
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Now I've got a new bug (might of been there before the above change, not sure).

While all my forums normal Mods are listed as such in the Control Panel, now on their profiles it only shows they normal 'Custom Title' and no 'Moderator' tag.

Top
#153601 - 08/11/02 03:37 PM Re: [6.3.x] [beta] MegaMod
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio
Does everyother status(including megamods) show the correct status?

Top
#153602 - 08/12/02 03:06 AM Re: [6.3.x] [beta] MegaMod
mark99 Offline
Member

Registered: 03/11/01
Posts: 314
Seems to, only mods appear to have the problem, although for some reason one of my 8 mods shows the normal 'Moderator' title just fine, yet the rest have reverted back to the standard 'Custom Titles' by post count.

They're still mods, it just doesn't show.

Top
#153603 - 08/12/02 08:42 PM Re: [6.3.x] [beta] MegaMod
RandyM Offline
Spotlight Winner

Registered: 06/28/01
Posts: 2642
Loc: Southern California | Guitar o...
I get an error that says...

Code:
syntax error at /usr/local/psa/home/vhosts/netwerkin.com/httpdocs/noncgi/Templates/cp_vars_megamods.pl line 16, near "// chomp"

syntax error at /usr/local/psa/home/vhosts/netwerkin.com/httpdocs/noncgi/Templates/cp_vars_megamods.pl line 20, near "}"
It seems odd since that is the file you included in the zip, I didn't edit it.
_________________________
3 time Spotlight winner.
Believe The Lie

Top
#153604 - 08/13/02 05:48 AM Re: [6.3.x] [beta] MegaMod
Oblivion Knight Offline
Spotlight Runner-Up

Registered: 03/27/02
Posts: 422
Loc: England, UK
Ok, with a few bug fixes of my own I've nearly got it working on 6.3.1.. I have one last problem in the MegaModerator settings with permissions.. When I set MegaMods it works fine, I re-enter the settings and I get the following error:

Quote:
quote:
You do not have permission to access this area.

» Use your browser's back button to return.
.

I re-enter the MegaModerator settings again none of the MegaMods I set are there..
Any ideas..? help
_________________________
- OBK
- Gaming Update
- <img src="http://www.ubbdev.com/ud/?s=2&u=Oblivion Knight" alt=" - " /> Results Returned, <img src="http://www.ubbdev.com/ud/?u=Oblivion Knight&s=1" alt=" - " /> Points Collected & Counting!

Top
Page 3 of 7 < 1 2 3 4 5 6 7 >


Top Posters Last 30 Days
AllenAyres 13
Gizmo 10
willing 2
S7ARBVCK 2
MattUK 1
Kevin H 1
tackaberry 1
Who's Online
1 Registered (Gizmo), 25 Guests and 13 Spiders online.
Key: Admin, Global Mod, Mod
Shout Box

Latest Posts
Noob - need help, or a reality check!
by Gizmo
Yesterday at 03:21 AM
Here I am! Rock me like a Hurricane!
by AllenAyres
09/02/08 03:05 PM
[7.x] Generic Page Outside of forum directory
by Gizmo
08/30/08 05:43 PM
Team UBBDev Rides Again!
by Gizmo
08/28/08 11:45 PM
Multiple Identity Detector
by MattUK
08/28/08 04:10 PM
[7.3.x] ubb.links
by AllenAyres
08/26/08 09:57 AM
Installing FlashChat with 7.3
by Gizmo
08/23/08 05:36 AM
New Mods
Installing FlashChat with 7.3
by Paug
08/23/08 12:14 AM
[7.3.x] ubb.links
by AllenAyres
06/20/08 11:50 PM
[7.2.1] - Naked shoutbox
by sirdude
08/17/07 10:36 PM
[7.x] Generic Page Outside of forum directory
by
01/14/07 10:58 PM
Multiple Identity Detector
by
12/30/06 06:39 PM
Newest Members
veedubb8, twentyseven, Claus1, welcomeback1, Paug
13327 Registered Users

 

 

 
fusionbb message board php hacks