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#139748 - 07/16/01 10:20 PM Re: [6.0x] MegaMod [Finished]
humble [ThC] Offline
Member

Registered: 01/29/01
Posts: 76
I'm working on a MUCH more complete update to this hack... It'll fix all the Control Panel issues (i.e. granting access individually per drop down item, for those who want it....)

It'll explain the details about integrating with the Custom Title & Ranks v000004, & Glowing Usernames hack & Authority Listing hack & a few other integrations I managed to use with mine 8)'

I'll be back soon to edit this post with the info!

<FONT COLOR="#000000" SIZE="1">[ July 16, 2001 10:53 PM: Message edited by: humble [ThC] ]</font>
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#139749 - 07/18/01 12:30 PM Re: [6.0x] MegaMod [Finished]
armond_tamzarian Offline
Junior Member

Registered: 06/06/01
Posts: 10
This hack worked perfectly on my board.

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#139750 - 08/11/01 12:59 PM Re: [6.0x] MegaMod [Finished]
ZoneX Offline
Member

Registered: 04/08/01
Posts: 220
Loc: London, UK
Can someone post a version of this which works with glow hack.

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#139751 - 08/14/01 02:35 AM Re: [6.0x] MegaMod [Finished]
d-talk Offline
Code Monkey

Registered: 05/01/01
Posts: 685
Hello,

I have the following problem:

I have installed the megamod-hack and it works in so far that the people I have registered as megamod can edit in all forums!

But the person who is a megamod are shown as "member" not as megamod or mod!

What can I do???

Thanks a lot
d-talk <img src="eek.gif" border="0" alt="" />
_________________________
Webmaster of d-talk & Kabel-Forum.com

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#139752 - 08/14/01 05:52 AM Re: [6.0x] MegaMod [Finished]
ZoneX Offline
Member

Registered: 04/08/01
Posts: 220
Loc: London, UK
Do you got Jimbo's custom/ranks/status hack ? If so, you can change their status through it.

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#139753 - 08/14/01 06:33 AM Re: [6.0x] MegaMod [Finished]
d-talk Offline
Code Monkey

Registered: 05/01/01
Posts: 685
Hi ZoneX,

I have this Hack, but when I do this the titel change to Member!

I have also this problem in the custom/titel rank hack to

I write this in custom ranks:

1|!!|Newbie
50|!!|Mitglied
100|!!|Senior-Mitglied
250|!!|Gold-Mitglied
500|!!|Premium-Mitglied


From 1-49 postings the hack shows Newie (correct)

But at50 and more Postings it shows Member and not Mitglied, Senior-Mitglied... and so on...

What can I do???
_________________________
Webmaster of d-talk & Kabel-Forum.com

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#139754 - 09/17/01 07:07 PM Re: [6.0x] MegaMod [Finished]
gameoverDude Offline
Member

Registered: 02/10/01
Posts: 38
Loc: OH
This Mega-Mod looks interesting, although on my UBB I'm going to want to have more Mega-Mods (perhaps a max of 8-16). All my UBB moderators would then be bumped up to Mega-Mod.

AFAIK, one section to add more to would be the one with the "1NewMegaMod", "2NewMegaMod", etc. in it.

Are there any other sections of this that may need changed to add more MM's?
_________________________
Steven Ives, gameoverDude.com Site Content Manager

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#139755 - 09/17/01 11:49 PM Re: [6.0x] MegaMod [Finished]
RandyM Offline
Spotlight Winner

Registered: 06/28/01
Posts: 2642
Loc: Southern California | Guitar o...
I have an issue with this, it takes away the rights for mega-mods to post in the moderators and admins only forum.
_________________________
3 time Spotlight winner.
Believe The Lie

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#139756 - 09/18/01 01:55 AM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Why don't you just go into the Member options and check for permission in the private forum/s?

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#139757 - 09/27/01 08:34 PM Re: [6.0x] MegaMod [Finished]
Law7007 Offline
Junior Member

Registered: 09/16/01
Posts: 2
Loc: California
Does this work for ubb 6.05 and if not is there one for 6.05 ?

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#139758 - 09/27/01 08:43 PM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Nope doesn't work on 6.05 because it was coded for 6.01 and there have been some code changes. And there is no known MegaMod hack for 6.05.

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#139759 - 09/29/01 07:11 AM Re: [6.0x] MegaMod [Finished]
insanemonkey Offline
Junior Member

Registered: 07/20/01
Posts: 15
I'm running it fine on 6.05... smile

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#139760 - 09/29/01 10:27 AM Re: [6.0x] MegaMod [Finished]
RandyM Offline
Spotlight Winner

Registered: 06/28/01
Posts: 2642
Loc: Southern California | Guitar o...
Quote:
quote:



I did that of course, but it would be nice if it included the megamods in the moderators group, and also showed them in every forum as moderators.
_________________________
3 time Spotlight winner.
Believe The Lie

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#139761 - 09/29/01 08:04 PM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Just use Mastermind's Global moderator hack, and tweak it so it shows the Megamods status in every forum.

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#139762 - 10/14/01 11:39 AM Re: [6.0x] MegaMod [Finished]
The Fonz Offline
Junior Member

Registered: 06/28/01
Posts: 26
I have this hack, and it works fine..EXCEPT, now Mega Mods and Admins cannot move topics. We can delete and close, but not move. My UBB is here: http://dew.tcgn.net/cgi-bin/ultimatebb.cgi


Anyone know how I would go about fixing that?

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#139763 - 10/20/01 06:53 PM Re: [6.0x] MegaMod [Finished]
Tamazoid Offline
Junior Member

Registered: 10/20/01
Posts: 6
Loc: Southern Hemisphere
Will this work with 6.04?

Sorry to ask a dumb question, but I'm not too sure about UBB Hack installation, how do I install it?

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#139764 - 10/30/01 05:14 PM Re: [6.0x] MegaMod [Finished]
Mr CD Offline
Junior Member

Registered: 05/07/01
Posts: 12
Hi

What about MagaMod without Private forums ?

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#139765 - 11/10/01 12:46 PM Re: [6.0x] MegaMod [Finished]
gezuvor Offline
Junior Member

Registered: 11/04/00
Posts: 19
Loc: NB, SoCal
Anybody get this to work on 6.10?? confused
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~Rich

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#139766 - 11/10/01 08:10 PM Re: [6.0x] MegaMod [Finished]
Brett Offline
Moderator

Registered: 05/04/01
Posts: 992
Loc: Twinsburg, Ohio

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#139767 - 11/10/01 09:28 PM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Just Updating, I had to tweak the code for this hack and I got it working on 6.05. I might doc the extra code you need to add.

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