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#139768 - 11/10/01 10:45 PM Re: [6.0x] MegaMod [Finished]
Mr CD Offline
Junior Member

Registered: 05/07/01
Posts: 12

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Lord Dexter mad

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#139769 - 11/11/01 12:27 AM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
What are you so mad about? confused

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#139770 - 11/14/01 03:13 AM Re: [6.0x] MegaMod [Finished]
Mr CD Offline
Junior Member

Registered: 05/07/01
Posts: 12
nobody anser my question

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#139771 - 11/18/01 03:58 PM Re: [6.0x] MegaMod [Finished]
Icy Squall Offline
Junior Member

Registered: 03/28/01
Posts: 14
Loc: Virginia Beach, VA, USA
Hey dude, if you have this working on UBB 6.05, then let me know what you had to modify because I was not able to get this to work back on 6.04d and I was hoping Al Bundy may have gotten back by now to find out what was wrong with it.

This is one hack I would like having right about now with my boards. Thanks dude. smile
_________________________
The things we most desire in life are most often the things we can't have....

Final Fantasy Addicts - It's more than a game! It's a religion!

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#139772 - 11/18/01 09:03 PM Re: [6.0x] MegaMod [Finished]
mpearson Offline
Junior Member

Registered: 10/14/01
Posts: 23
Hey yall,

I am running 6.04f, which-- no one talked about yet.. and it seems to work fine. I am getting the same problem where the megamod gets 'demoted' after he posts, but there's a fix on one of the back pages that will seem to work.

About the control panel access.. I am interested in this. Simply.. I'd like a megamod to be able to browse our user list, and, as with other board users, probably some various other options..

If anyone is up for letting us know what the steps are to allow a megamod to access some of the admin features, please let me know!!

Thanks alot.. this MegaMod idea is so helpful for my forums.. i can't begin to tell ya!

-matt
wrestleworld.com

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#139773 - 11/18/01 09:35 PM Re: [6.0x] MegaMod [Finished]
mpearson Offline
Junior Member

Registered: 10/14/01
Posts: 23
ALSO!

I am also having a weird issue with the megamod title under the username in post pages.

When I click a profile, the megamod is titled as that, but in the general display in topics, he appears as his general title, 'junior member/member'..

I do have this working in tune with the Jimbo Custom Status hack.. could there be an issue with them working together?

Thanks again

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#139774 - 11/18/01 10:51 PM Re: [6.0x] MegaMod [Finished]
Icy Squall Offline
Junior Member

Registered: 03/28/01
Posts: 14
Loc: Virginia Beach, VA, USA
That seems to be a common problem that most are getting with this hack. I tested this a long time ago with one of my mods and he told me that he had absolutely zero moderating powers even in his own forums so I had to take out the hack.

Also now that you mention it, with the fixes for this hack, think you could help me with how to configure it with Jimbo's rank hack? It would be greatly appreciated. smile
_________________________
The things we most desire in life are most often the things we can't have....

Final Fantasy Addicts - It's more than a game! It's a religion!

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#139775 - 11/19/01 12:33 AM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Icy Squall, I'll post the code but this HAS to be the problem your having. If your having another prob I don't think it will fix it.

Problem: When you post, you go from MegaMod status to Member.

Here is the code:

open ubb_new_reply.cgi
########################
---------------------------
Find:
Code:
code:



Replace with:
Code:
code:

---------------------------
Find:
Code:
code:

Replace with:

Code:
code:

Open ubb_new_topic.cgi
########################
---------------------------
Find:
Code:
code:


Replace with:
Code:
code:


---------------------------
Find:
Code:
code:

Replace with:
Code:
code:


Hope this works. laugh

[ 11-19-2001: Message edited by: Lord Dexter ]

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#139776 - 11/19/01 11:29 AM Re: [6.0x] MegaMod [Finished]
mpearson Offline
Junior Member

Registered: 10/14/01
Posts: 23
Hey Lord D,

Do you have any guesses with my two problems?

1) Let me choose limited Control Panel Access for my megamods. How can i?

2) Their 'megamod' status is in play and fine, but it doesn't seem to be displaying on the topic pages that they are, in fact, a megamod. it gives their general member title (but, as i say, they DO have mega mod status.)

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#139777 - 11/20/01 12:26 AM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
1)They should have limited Control panel access like Mods.

2)Follow the code I posted.

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#139778 - 01/12/02 07:51 AM Re: [6.0x] MegaMod [Finished]
Jbeset Offline
Junior Member

Registered: 01/12/02
Posts: 29
I want that my Megamods have the option to ban people. Hope you can give me the code for that.

Greetings
JB

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#139779 - 01/12/02 05:10 PM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
Change the permissions code in cp.cgi for the ban sub. If you can't find It I'll post the code for you later.

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#139780 - 01/13/02 03:49 AM Re: [6.0x] MegaMod [Finished]
Jbeset Offline
Junior Member

Registered: 01/12/02
Posts: 29
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Lord Dexter:
Change the permissions code in cp.cgi for the ban sub. If you can't find It I'll post the code for you later.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ok, i found it

TNX!

<font color="#000000" size="1">[ 01-13-2002 04:54 AM: Message edited by: Jbeset ]</font>

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#139781 - 02/11/02 01:54 AM Re: [6.0x] MegaMod [Finished]
Icy Squall Offline
Junior Member

Registered: 03/28/01
Posts: 14
Loc: Virginia Beach, VA, USA
I finally got around to doing the hack again and putting in the fix that you posted up Lord Dexter. Now it works like a charm. Thanks dude. smile

Anyway, this now leads me to another question (for anyone to answer). Anyone have the add-on code for Jimbo's Custom Status/Rank hack so I don't have to deal with using the override box all the time? It would be greatly appreciated.
_________________________
The things we most desire in life are most often the things we can't have....

Final Fantasy Addicts - It's more than a game! It's a religion!

Top
#139782 - 02/11/02 02:28 AM Re: [6.0x] MegaMod [Finished]
Lord Dexter Offline
Member

Registered: 05/25/01
Posts: 6503
Loc: Melbourne, Australia
There is one for 6.05 but when I tried it with a few modifications it still didn't work right. Your gonna have to use the Custom Rank Override, or turn Custom Ranks via. the hack off.

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