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#139728 - 05/26/01 06:25 PM Re: [6.0x] MegaMod [Finished]
G5 Offline
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Registered: 05/14/01
Posts: 194

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OK i installed this and i'm running 6.04d. But when i make someone a mega mod he's not. No title. No power to move,edit,delete posts. whats up?
if someone could help i would love it. Please don't tell me i hacked it wrong. that gives me no help. please tell me which file it is if you can laugh i would rather not have to rehack this whole thing

<FONT COLOR="#000000" SIZE="1">[ May 26, 2001 06:37 PM: Message edited by: G5 ]</font>

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#139729 - 05/26/01 10:04 PM Re: [6.0x] MegaMod [Finished]
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Okay I have this thing installed. It works okay so far. I have not tested it fully as to see if I see any of the bugs I have read.

My questions is for a bug I have found. Is Megamoderators refrained from having access to control panel. I have tried this and they have access like all moderators but nothing under any of the menu's? Is this suppose to be? Why make someone a master mod if they can not access the control panel? Is there a fix to this?

<FONT COLOR="#000000" SIZE="1">[ May 26, 2001 10:05 PM: Message edited by: omegatron ]</font>
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#139730 - 05/26/01 10:29 PM Re: [6.0x] MegaMod [Finished]
Link2001 Offline
Member

Registered: 05/06/01
Posts: 267
the whole point of a mega mod is so they mod all forums but not get to the control panel... thats what admins are for... laugh
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#139731 - 05/26/01 10:35 PM Re: [6.0x] MegaMod [Finished]
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Yes I understand that. However even a moderator can access the control panel. To prune posts in their forum etc. and access to their forum details.

I dont see what the point is? I think it would be beneficial for a megamod to at least have the same access's in cp a mod would? see my point? I think this is a bug personally.
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#139732 - 05/26/01 11:23 PM Re: [6.0x] MegaMod [Finished]
xXDaRoadie Offline
Member

Registered: 04/04/01
Posts: 48
Loc: TDH
Quote:
quote:


i didnt know mods could access the control panel...

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#139733 - 05/27/01 06:56 AM Re: [6.0x] MegaMod [Finished]
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
Yeah the only access they have is to prune posts and access to their forums. Thats it. I can't beleive this mod was written without knowing what access's mods have. I think when the next addition comes out meganmods should have access to forums and pruning posts in control panel just like a moderator.
JMO

Chuck
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#139734 - 05/28/01 10:29 AM Re: [6.0x] MegaMod [Finished]
omegatron Offline
Member

Registered: 04/05/01
Posts: 3440
Loc: abingdon,md
I guess not one has a response to this one? No one knew mods could access the control panel? Oh well it is still a useful hack.
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#139735 - 06/03/01 08:29 AM Re: [6.0x] MegaMod [Finished]
Murassmeblade Offline
Member

Registered: 05/12/01
Posts: 71
Loc: minnesota
um yea i want my megamods to ahve the same CP acces as regular mods to this makes no sence why they do not that in some ways negat3es what i wanted mine to be able to do
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#139736 - 06/05/01 02:15 PM Re: [6.0x] MegaMod [Finished]
CNCR Offline
Member

Registered: 03/23/01
Posts: 337
Loc: UK
i have a weird problem, im not sure if anyone else is having the same problem but:

i have the custom/stars | status have and i installed mega mod, and the hack which puts a feild in for mega mod also.

now when my megamod posts it resets his status from "Supreme General" (megamod) to lowest post (Boy Scout) please help if you can i really liked MegaMod for the v5 version and i need it working...

also is there a way i can display my MegaMods for moderators its $Moderators...
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#139737 - 06/07/01 11:26 AM Re: [6.0x] MegaMod [Finished]
PowerMatt Offline
Junior Member

Registered: 06/01/00
Posts: 15
Loc: Ocala, FL, USA
Okay, I don't really know anything about CGI... so I can't begin to figure this out. It's just that after I installed the megamod, I couldn't access the cp.cgi file anymore. I point to it in IE and IE just sits there doing absolutely crap. It never says it can't find the server or anything, it just sits there forever trying to access cp.cgi. confused

Hmmm... netscape says the connection was refused... even though I can still access the web server and ultimatebb.cgi.

Well, I've gone through and double checked everything... everything looks like it pasted correctly and I didn't accidentally put in any "Find:"'s or "Below that add:"'s anywhere...

<FONT COLOR="#000000" SIZE="1">[ June 07, 2001 01:02 PM: Message edited by: PowerMatt ]</font>

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#139738 - 06/11/01 12:37 PM Re: [6.0x] MegaMod [Finished]
Al Bundy Offline
Junior Member

Registered: 03/29/01
Posts: 28
Loc: The Netherlands
Ok, I'm back on air again. Re-installed my computer after a crash which destroyed everything frown
I will answer all your questions ASAP, but I have to set up my webserver and stuff first before I can set up the UBB.
I need just a couple of days, I think.
Very sorry for this inconvenience...

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#139739 - 06/17/01 09:42 PM Re: [6.0x] MegaMod [Finished]
humble [ThC] Offline
Member

Registered: 01/29/01
Posts: 76
Note to those who have the problem with Custom User Titles / Rankings hacks, that automatically change the MegaMod users status to the equivlent of there Postings...

The Answer lies in STK's Post....

Look in
ubb_new_reply.cgi &
ubb_new_topic.cgi

Do his updates.. i.e. Add MegaMod in the lines where it exludes Admin's & Mods from the status change....

I had to find this myself 8), cuz I didn't look here 8(...

The Answers are on page 2 and 3 of this post I think.
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#139740 - 06/17/01 09:45 PM Re: [6.0x] MegaMod [Finished]
humble [ThC] Offline
Member

Registered: 01/29/01
Posts: 76
BTW, I also got this hack to successfully work in the CP for selected items I wanted...

I also got it working with the latest Glowing Usernames w/ CP options...

I also got it working with Who's Online 3.9QA (for bold)...

I also got it working with Authority List, (adds new row).... Although on this one I need some help still.... It only displays the User #, and is not an active link.... Where Admin's & Mods, show the Public Name & are active links to the profile....

^^^ FIXED the above as well ^^^^

Thx!

<FONT COLOR="#000000" SIZE="1">[ June 19, 2001 06:34 PM: Message edited by: ampere ]</font>
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#139741 - 06/19/01 10:18 AM Re: [6.0x] MegaMod [Finished]
MidnightPyro Offline
Member

Registered: 05/01/01
Posts: 31
Dunno if this has been asked before in this thread, but is MegaMod compatible with Jimbo's Custom Status thingy?

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#139742 - 06/19/01 10:31 AM Re: [6.0x] MegaMod [Finished]
Fuzion Offline
Member

Registered: 11/22/00
Posts: 717
Loc: Arkansas
You can find the jimbo status compatible one in the Beta forum. Just look it's there. smile

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#139743 - 06/21/01 04:47 PM Re: [6.0x] MegaMod [Finished]
Burn Offline
Member

Registered: 11/07/00
Posts: 85
Loc: England
So how do you add MegaMods to the contol panel ?
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#139744 - 06/21/01 05:49 PM Re: [6.0x] MegaMod [Finished]
Clueless Offline
Junior Member

Registered: 02/13/01
Posts: 8
Yep seems a stupid hack as in as much you give control of a private forum to a MOD. so he can add peeps to it and also remove them.
Great so far, then you make the same person a megamod. Now he cannot access the options as he could before as a Mod LMAO. laugh laugh laugh

so let me get this right order of ranking

Member
Mod
Admin
sounds good until you make a Mod into a MegaMod <---- note the wording MEGA

now ranking looks like this
Member
Megamod
Mod
Admin LOL LOL LOL
make him into a megamod and give him as much access to the control panel as a member LMAO

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#139745 - 06/28/01 11:07 AM Re: [6.0x] MegaMod [Finished]
Preppie Rand Offline
Junior Member

Registered: 06/27/01
Posts: 6
Hi there...

Added the MegaModerator feature, but I'm trying to access my Registration Queue and the View/Edit Member Records section, and this is the error I get...

Quote:
quote:


Using Ultimate Bulletin Board version 6.04c. Thanks in advance.

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#139746 - 07/07/01 10:16 AM Re: [6.0x] MegaMod [Finished]
gamer127 Offline
Junior Member

Registered: 04/15/01
Posts: 24
Help
This Is The Problem:
I Have Installed This On ubb6.05
the main problem is it take away all the moderator can do turns them back to normal member it shows them as moderater on the forum they mod and the magamoderators dont show ,in the control panel they show as maga but they nether mod or mega mods can enter the cp whitch is the reason i want it to give access to more then the normal mods.
When I try to log in as mod or mega mod its says you do not have permation ect... and not a mod or mega mod .
I have almost every hack install with no problems and i check 3 times to code so if you can help me learn the permation part of the code i'll try to fix it and post the fix here And for the admins for here im makeing a preinstalled hacked board with all the hacks install if you want the fineshed result let me know I'll send it to you if you can have profe you work here or are a licence user ......:)

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#139747 - 07/13/01 08:25 AM Re: [6.0x] MegaMod [Finished]
Wordplay Offline
Junior Member

Registered: 06/05/01
Posts: 10
Loc: atomicvocals.com
Umm, i've somewhat written my own, cuz yours had an interferance on 6.04 with another hack i self created. But just for the record... in yours... where was the Change to MegaModerator supposed to appear. Cuz i think i'll use that, because mine in the View Members and Make as Admin / As Mega Mod key doesn't work.

So where is it supposed to show on yours?
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